
Students are the most valuable commodity you will have in Pocket Academy. They are your main source of income through tuition fees and will use specific facilities to generate income throughout the semester.
Every
student is different. You can get a maximum of 36 students in total in
your school at once; 4 students per classroom and 3 classrooms per year.
You will get new students at the beginning of each new school year (M4
W2) and through transfer students that will enter your school part-way
through the year. Transfer students will be talked about in later
sections.
Students have 4 key attributes, that can be viewed on the first page of the student information window.
- The Int skill is related to the ability of the student to discover new facilities and new career paths. Higher int students have a better chance of requesting new facilties at the bulletin board, as well as discovering new career paths when using facilities.
- The Ath skill is related to the distance a student will travel to use a facility. All students use their classroom as an origin, with the distance to all surrounding facilities being measured relative to the location of their classroom. Higher ath students will travel to more distant facilities.
- Pop is related to how easy it is for the student to interact with other students. High pop students will interact more regularly with other students and will gain more research points when interacting with them.
- Att is related to the attitude the student has towards study. Att is clearly defined in four levels; Defiant, Average, Good and Angelic. The higher the students att is, the more likely they will be to gain grade points when studying (including special classes).
Students
also have a nature assigned to them, which is indicative of the type of
attributes they will excel in, and what facilities they will favour.
Whilst it’s unknown as to the exact effect that nature play on the
behaviour of students, some logical decisions can be made with regards
to the effect of nature of student behaviour (e.g. Flirty students will
socialise more, whereas Serious students are more likely to study). The
nature of students is randomised for each new game.